======Growing Strength======
**Leads**
* Greyhawk
* Supply lines
* Missing bodies
* Archipelago
* Merric
* Ritual Spells
* Pinga's
* Griss
* Personal guard
* Tat shop
* Riza
* Pinga's
* Gillamoor
* Esmae
* Gillamoor
* Supply lines
====Disturbance at Pinga's====
Dearest Riza and leaders of Greyhawk,
In our attempts to rebuild and refurbish Pinga's monastery into a suitable Keep we encountered strange forces keeping us from continuing at the risk of more harm to our builders.
Please attend so we can continue construction at your earliest convenience
**Base** Mass grave for cultists and individual graves for everyone else, the mass grave is covered but contains Narkul, Seer, Seeker, and two Erinyes. Items have been looted and given to the monks. Using detect good/evil or magic shows a powerful evil or necrotic source where Narkul is burried. If Merric approaches the gravesite he'll feel like something is watching him.
**Get up** To get up the group can find their own way or use a cable car system to travel up/down, it only has one car suspended by a thick rope and pulley manned by Lizardfolk at either end. The system can only take two people at a time, anymore would be dangerous. There is another system that is being built to be safer and hold greater weight but is under construction. The gap between roots and vines makes it impossible to climb, once joined it'll be possible but that's not expected for another month.
**Top** You all reach to top of the floating island and find 5 lizardfolk working, cleaning up and rebuilding. There are more inside
As all of you are looking around the room, the sound of wind echoes, the air grows cold, the feeling of goosebumps sweep over all of you. Merric you feel a stinging in your mind and a voice comes to you. "Curious, you hold my blood yet I do not know who you are." The large doors to the monastery slam shut with great force, blowing out the majority of candle light in the room, in the dim light, you see two teenage humans twins, one male, one female that weren't in the room before and they sink into the ground. Which is when you notice another figure who was standing behind them, he looks to be a half elf man in robes or would be if their skull wasn't caved in. Roll initiative.\\
(Shadows assigned to players clockwise)
18 - Shadow (Hope)\\
14 - Wraith (Female twin)\\
13 - M'iaq\\
11 - Merric\\
10 - Shadow (Merric)\\
9 - Riza\\
8 - Revenant (was Seeker)\\
7 - Shadow (Riza)\\
6 - Wraith (Male twin)\\
5 - Remaining Shadows (M'aiq)\\
2 - Hope
====Supply Lines====
====Moorright====
**[[c:ghr:secret:harvest|The Harvest]]**\\
====Narkul====
**Heleste** has gathered info from the Fellowship of the Alicorn. There is a elven woman, she possesses the hand of Narkul which the Lich needs to return to full strength, her last sighting was being held captive by Alucard a wealthy sorcerer in Dry district of Mulburg. Since the death of Ironhide, the Fellowship's leader, Alucard has departed the group and none are able to contact or reach him. We cannot let the hand return to Narkul.
We however do know the location of one of Narkul's allies, Dyndryd, an ancient blue dragon hiding in the mountains north of Mulburg.
**Merric's family**
====Griss Stuff====
**Tat shop**\\
Create as an establishment. 6,000gp & 90 Days. Can have a hidden base/tunnels underneath
**Protection Team**
^ Name ^ Race ^ Class ^ Level ^ Cost ^ Hired? ^ Physical ^ Notes ^
^ Norros | Half Elf (75) | Conjurer((S&F 80)) | 7 | - | Yes | Wears dark gray robes with blue highlights obscuring his body | Has no family or friends, always on run from past where he once dabbled in necromancy and was shunned |
^ Malonne | Elf (250) | Oathbreaker | 5 | 2gp/day (168gp/season) | No | Very buff elf, unusally so, but can see he's put on weight, likely due to drinking. | Broke his oath with Lady Greyhawk after losing track of Replier, last known it was taken by a black knight into Ruststille and never returned. |
====Template====
^Research ^Outcome ^
^1-5 |No effect.|
^6-10 |You learn one piece of lore.|
^11-20 |You learn two pieces of lore.|
^21+ |You learn three pieces of lore. |