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c:mof:public_notes [2026/04/17 08:28] – created Cinderc:mof:public_notes [2026/05/28 10:55] (current) – [Introduction] Jeronimo
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 The trip there will be long and the monsters prowling those areas are more dangerous than they have encountered so far. Best be prepared in gear and experience before going. and to make sure the town [[town:aqi_karion|Aqi-Karion]] can handle the party being absent for a month+. \\ The trip there will be long and the monsters prowling those areas are more dangerous than they have encountered so far. Best be prepared in gear and experience before going. and to make sure the town [[town:aqi_karion|Aqi-Karion]] can handle the party being absent for a month+. \\
 At the Moment, Matreous is at the parties camp with Merdan just recovering and helping out where he can. At the Moment, Matreous is at the parties camp with Merdan just recovering and helping out where he can.
 +
 +=== Wode elves notes ===
 +**Session:** 02, 06 \\
 +**In Game Date:** 2nd saturday of Raindown, (?) day of Seedwane \\
 +**Character Name:** Bon \\
 +During the extended rest of session 6 we received notice that workers trying to get lumber from the nearby forest were attacked by Wode elves. We know that their settlement has been in the forest for some time and as any other Wode elve people they are very aggressive, this will need solving sooner rather than later. From this wiki page ([[town:aqi_karion|Aqi'Karion]]) before the ravaging Wode Elve attacks have attacked the town before. Once the ravaging hit attacks ceased, so we can assume that they were also affected by the ravaging. Since we are responsible for it being healed, we may be able to use it as leverage in negotiations. Additionally, on session 2 we found a sagromancy ritual in the outskirts of their forest, may be relevant later
 +
 +=== Quests ===
 +**Session:** n/a \\
 +**In Game Date:** n/a \\
 +**Character Name:** Bon \\
 +
 +A simple place for everyone to put up quests we find. They can be either official or unofficial. In game this would either be in Bon's journal or he might have made a physical board at the stronghold to keep track.\\
 +- Move rocks. Hillside Aqi\\
 +- Bring back escaped ducks. Hillside Aqi\\
 +- Limber. Aqi'Sumah\\
 +- Rebuild town \\
 +- Demilich Tomb Seal \\
 +- clear mines\\
 +- time dragon looking for magic items\\
 +-The Mayor plans to hold a small festive celebration for the season change. He needs a fine treasure for the pie eating contest. something shiny and valuable to be awarded to the victor. he offers a rare magic item in exchange.\\
 +- Hillside Aqi troll in nearby cave ( picked up by group of adventurers, unsure if they succeeded )\\
 +- Escort mission (underway)\\
 +- Istite has to figure out the merchant's daughter's eye color for the creepy merchant (unsure if he's shared with party just yet)\\
 +
 +===The cleric Averntus===
 +**Session:** 03, 06 \\
 +**In Game Date:** 4th Sunday of Raindown, (?) day of seedwane \\
 +**Character Name:** Bon \\
 +
 +A quite powerful Inquisition cleric. If I had to put his power level in a scale of 1-20, he would be a 15. Healed the ravaging from Aqi'Karion at the end of the extended rest from session 3. Afterwards left. On session 6 during long rest a group of elite guards came asking questions rather aggressively regarding the cleric. He has died since the last time we saw him roughly a half day travel from the waterlogged cave (may gain more details if we explore the cave. Troll may know something although it's a big maybe). They are led by an 'elf' (air quotes due to DM's wording) called Lady Azrain and believe Gorescale is responsible for his murder; currently, his location is unknown. 
 +
 +===Assasination attempts===
 +**Session:** 06, 10 \\
 +**In Game Date:** 4th saturday of seedwane, (?) day of firemoot \\
 +**Character Name:** Bon \\
 +There has been 3 attempts at our lives so far.\\
 +First: Murshuka, a werecat with a blackfyre hit list, attempted to kill us in our travels \\
 +Second: A mysterious figure tried to lock us down in the Hunting Lodge Basement. Though we didn't get a good look it seemed to be another form of lycantrhope\\
 +Third: Someone put dust of sneezing and choking on our beds at the inn while we were away.\\
 +It is almost guaranteed that these are all people with some sort of affiliation with Blackfyre. They will continue to be a nuisance unless they are dealt with.\\
 +
 +=== The Old Hunting Lodge ===
 +**Session:** 10 \\
 +**In Game Date:** 1st saturday of Firemoot\\
 +**Character Name:** Bon \\
 +There's something odd about that Lodge, something Im not sure of yet. The basement is far far older than the upstairs building, with imported stone and many signs of age. Many of the people dead underneath have been dead for far longer than Luther has been there, their death was also different from that of the corpse upstairs. Almost as if any and all liquid/moisture was removed from them, they were essentially mummified.\\
 +The Ungalo is also a big question mark. What is such a creature doing in that place? it is not likely to move from there, so in order to further investigate the basement it will have to be taken care of.\\
 +What was Luther doing there? What did he hope to accomplish? what was his goal?\\
 +The sword shard. Theres something incredibly unerving about it. At the time it felt far more threatening than the Ungalo itself. There were some large humanoid corpses in that chamber, but they were more than 7ft tall...\\
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