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character:alucard [2022/10/10 16:59] Kylecharacter:alucard [2025/12/10 08:57] (current) – ↷ Links adapted because of a move operation Kyle
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 +{{tag>player sorcerer undead c1 c7 reton }}
 ====== Alucard ====== ====== Alucard ======
- 
 <WRAP box right 25em> <WRAP centeralign> <WRAP box right 25em> <WRAP centeralign>
-===== Alucard ===== 
 {{ character:media:alucard.png?200 |}} {{ character:media:alucard.png?200 |}}
 </WRAP> </WRAP>
-^Player|[[user:j0hnat0n|John]]| +Name / Titles: Alucard | 
-^Name| Alucard  +^[[culture:class|Class]]:[[culture:Sorcerer]] (Shadow) 
-^RaceHuman Vampire  +^[[culture:Species]]:[[culture:Undead]] (Vampire
-^GenderMale  | +^[[planes:cosmology|Nationality]]: | {{:faction:flag-retonemp.png?25 }}[[faction:Reton]] | 
-^Nationality|{{:faction:flag-retonemp.png?25 }}[[nation:reton|Retonite]]|+^ Home: | [[location:alucard_manor|Alucard Manor]] | 
 <WRAP centeralign> <WRAP centeralign>
 === Character Information === === Character Information ===
 </WRAP> </WRAP>
-^ClassSorcerer (Shadow)  +^Background:- //Mechanical Background// 
-^Born| | +^Born:- (AGE) //Day-Month-Year, Can exclude year//
-^Alignment| Lawful Evil | +^Alignment:| Lawful Evil | 
-^Languages|Common\\ Elvish\\ +^[[culture:Languages]]:| Common \\ Elvish | 
-^Family|(Father)\\ (Mother)\\ +^Tools:- //tools character is proficient with// 
-^Affiliations| | +^Gear:- //Gear character is proficient with, weapons, armour etc// 
-^Faith|???\\ +^Saves:- //Main Stat Saves character is proficient with// 
-^Profession|Adventurer (???-???)\\ |+^Profession:| - //How character earns money// | 
 +^Affiliation: | - //Organisations or groups character has relations with// | 
 +^[[religion:start|Faith]]: | - //Gods character follows or no gods at all// | 
 <WRAP centeralign> <WRAP centeralign>
 === Physical Description === === Physical Description ===
 </WRAP> </WRAP>
-^Height| | +^Type:| Undead | 
-^Weight| | +^Height:5'7ft / 175cm 
-^Skin| | +^Weight:- //in ibs & KG, also what build the character is// //(Slim)// 
-^Eyes| Dark Brown\\ Darkvision 120ft  +^Size:Medium (1x1) | 
-^Hair| |+^Complexion:| Pale | 
 +^Texture:| Flesh 
 +^Eyes:| Dark Brown | 
 +^Hair:| Back (Long) | 
 +^Details:| - //Extra Anatomy, wings tails, Markings, scars, extra texture such as patches scales, magic hair etc// | 
 +^Gender:| Male | 
 + 
 +<WRAP centeralign> 
 +=== Family === 
 +</WRAP> 
 +^Partner:| - //Lover or close too it// | 
 +^Parents:| - //Adoptive or Blood// | 
 +^Siblings:| - | 
 +^Children:| - //Adoptive or Blood// | 
 + 
 +<WRAP centeralign> 
 +=== Stories & Campaigns === 
 +</WRAP> 
 +^[[c:ron:summary|Rise of Narkul]]:| Player Character | 
 +^[[c7:summary|Ascention of Narkul]]:NPC |
  
 <WRAP centeralign> <WRAP centeralign>
 === Stats === === Stats ===
 </WRAP> </WRAP>
-^Level| 15 ||+++++ View | 
 +^Level|15\\ (Sorcerer)\\ | **Base Total** \\ 00 |||
 ^Init^Speed^Prof^ ^Init^Speed^Prof^
-|+4|30ft|+5|+|+0|30ft|+0|
 ^HP^AC^TempHP^ ^HP^AC^TempHP^
-|122|14|00|+|122|00(00)|00|
 ^  Ability Scores  ^^^ ^  Ability Scores  ^^^
 ^STR^DEX^CON^ ^STR^DEX^CON^
-|18(+4)|19(+4)|18(+4)|+| 18(+4) | 19(+4) | 18(+4) |
 ^INT^WIS^CHA^ ^INT^WIS^CHA^
-|11(0)|14(+2)|20(+5)|+| 11(+0) | 14(+2) | 20(+5) |
 ^  Saving Throws  ^^^ ^  Saving Throws  ^^^
 ^STR^DEX^CON^ ^STR^DEX^CON^
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 ^INT^WIS^CHA^ ^INT^WIS^CHA^
 |+0|+2^+10| |+0|+2^+10|
 +//Bold Stat = Proficiency in Stat//
 +
 +| Acrobatics \\ (Dex)       | +4  | Medicine \\ (Wis)         | +2  |
 +| Animal Handling \\ (Wis)  | +2  | Nature \\ (Int)           | +0  |
 +| Arcana \\ (Int)           | +0  | Perception \\ (Wis)       | +2  |
 +| Athletics \\ (Str)        | +4  | Performance \\ (Cha)      | +5  |
 +| Deception \\ (Cha)        | +5  ^ Persuasion \\ (Cha)       | +10  |
 +^ History \\ (Int)          | +5  ^ Religion \\ (Int)         | +5  |
 +^ Insight \\ (Wis)          | +7  | Sleight of Hand \\ (Dex)  | +4  |
 +| Intimidation \\ (Cha)     | +5  | Stealth \\ (Dex)          | +4  |
 +| Investigation \\ (Int)    | +0  | Survival \\ (Wis)         | +2  |
 +//Bold Stat = Proficiency in Skill//
 +
  
-| Acrobatics (Dex)       | +4  | Medicine (Wis)         | +2  | 
-| Animal Handling (Wis)  | +2  | Nature (Int)           | +0  | 
-| Arcana (Int)           | +0  | Perception (Wis)       | +2  | 
-| Athletics (Str)        | +4  | Performance (Cha)      | +5  | 
-| Deception (Cha)        | +5  | Persuasion (Cha)       ^ +10  | 
-| History (Int)          ^ +5  | Religion (Int)         ^ +5  | 
-| Insight (Wis)          ^ +7  | Sleight of Hand (Dex)  | +4  | 
-| Intimidation (Cha)     | +5  | Stealth (Dex)          | +4  | 
-| Investigation (Int)    | +0  | Survival (Wis)         | +2  | 
 <WRAP centeralign> <WRAP centeralign>
-=== Spells === +=== Spell/Ability Modifier ===
-</WRAP> +
-^Ability|Charisma| +
-^Save DC^Modifier+
-|18|+10| +
-^Cantrips**|Chill Touch\\ Fire Bolt\\ Message\\ Mending\\ Minor Illusion\\ Prestidigitation | +
-^1st lvl Spells|Ray of Sickness\\ Burning Hands | +
-^2nd lvl Spells|Shatter\\ Alter Self | +
-^3rd lvl Spells|Counter Spell\\ Dispell Magic | +
-^4th lvl Spells|Greater Invisibility\\ Raulothim's Psychic Lance | +
-^5th lvl Spells|Dominate Person\\ Cloudkill\\ Animate Objects | +
-^6th lvl Spells|Circle of Death | +
-^7th lvl Spells|Teleport | +
-^8th lvl Spells|Abi-Dalzim's Horrid Wilting | +
-^9th lvl Spells|   | +
-<WRAP centeralign> +
-=== Spell Slots === +
-</WRAP> +
-^1st lvl^2nd lvl^3rd lvl^ +
-|4|3|3| +
-^4th lvl^5th lvl^6th lvl^ +
-|3|2|1| +
-^7th lvl^8th lvl^9th lvl^ +
-|1|1|0|+
 </WRAP> </WRAP>
 +^Ability:| Charisma |
 +^ Save DC ^ Modifier ^
 +|++ 00| \\ Base: 8\\ Prof: +0\\ Stat: +0 ++|++ +00 | \\ Prof: +0\\ Stat: +0 ++|
 +++++
 </WRAP> </WRAP>
  
-=====History===== +===== Introduction ===== 
-====Pre-Campaign==== + 
-Text + 
-====Rise of Narkul==== +===== History ===== 
-Text + 
-====Ascension of Narkul==== +Not much is known of Alucard's past, other than he was a wealthy noble moved from Dragonhold to Mulburg around 12250 to aid in the growing town's expansion, investing heavily into the Stone Circle district to provide more stable land for more citizens. Throughout he has secretly kept outlawed races under his care. 
-Text + 
-====Post-Campaign==== +=== Rise of Narkul === 
-Text+During the Rise of Narkul, Alucard briefly joined the Fellowship of the Alicorn providing the group with information and transport through teleportation, after an encounter with Burldries leaving him indebted to the Dragon he split from the Fellowship taking Sovereign into hiding as the group didn't have the resources to hide and secure the Elven Sorceress 
 + 
 +=== Ascension of Narkul === 
 +Alucard had returned to his normal life mostly after the events of //The Rise of Narkul//. however he knew that he was far from safe. aving one of Narkul's most loyal followers locked up in his secret care meant that sooner or later those looking would find her. While committing to his normal duties as a Noble of //Mulburg// in secret he was supplying few resources to allies as well as preparing for when the hounds would find their hunt. \\ 
 +During these two years things started to get complicated, The deal he made with //Burldries// the black Dragon was hanging over him, and he had come to claim that dept. It seemed the Dragon already knew that Alucard held the Sorceress **Sovereign** as his prisoner, but he wasn't sure where. \\ 
 +Despite coming to claim his dept Alucard would refuse to share that information, to his surprise, //Burldrise// did not pressure the dept further, as if he wasn't actually keen to claim it. \\ 
 +But he would return, again and again, on Alucard's door //Bueldrise// would come to claim his dept, the time in-between each visit getting shorter ad shorter, Obviously this was pressure and eventually the Dragon would no longer ask, just take. 
 + 
 +and when it was not //Burldrise// that came asking for his dept paid but a group of adventurers, Alucard knew his time was up. He charmed and stalled the group allowing him less than a day to act. For when the group returned it was with swords drawn. \\ 
 + 
 +He managed to fight them off with more ease than he thought but he left them alive to flee. \\ 
 +For when they returned Alucard and the key evidence he had would be gone and so would he. 
 + 
  
 =====Abilities===== =====Abilities=====
 +++++ Expand |
 ====Sorcery==== ====Sorcery====
   * **Eyes of the Dark.**  You learn the darkness spell, which doesn't count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you can see through the darkness created by the spell.   * **Eyes of the Dark.**  You learn the darkness spell, which doesn't count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you can see through the darkness created by the spell.
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   - **Meet my friends** Animate Objects is cast on 10 objects   - **Meet my friends** Animate Objects is cast on 10 objects
   - **Stay the night** Sleep is cast at 5th level (13d8(58.5))   - **Stay the night** Sleep is cast at 5th level (13d8(58.5))
 +++++
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