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character:bon [2026/01/25 02:00] – [Character details] Jeronimocharacter:bon [2026/06/01 03:58] (current) – [Character details] Jeronimo
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-{{tag> Apothecary RACE player c11 NATONALITY }}+{{tag> Apothecary undead player c12 NATONALITY }}
  
 ====== Bon Samdi ====== ====== Bon Samdi ======
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 <WRAP box right 25em> <WRAP centeralign> <WRAP box right 25em> <WRAP centeralign>
 {{ character:bon_portrait.jpg?400 |}} {{ character:bon_portrait.jpg?400 |}}
 +<sub> Art by Moonloaf </sub>
 </WRAP> </WRAP>
 ^ Name / Titles:                     | Bon Samdi                             | ^ Name / Titles:                     | Bon Samdi                             |
 ^ [[culture:class|Class]]:           | [[culture:Apothecary]] (Pathogenist)  | ^ [[culture:class|Class]]:           | [[culture:Apothecary]] (Pathogenist)  |
-^ [[culture:Species]]:                                                   |+^ [[culture:Species]]:               [[culture:Human]]                                     |
 ^ [[planes:cosmology|Nationality]]:  | ?                                     | ^ [[planes:cosmology|Nationality]]:  | ?                                     |
 ^ Home:                              | ?                                     | ^ Home:                              | ?                                     |
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 === Family === === Family ===
 </WRAP> </WRAP>
-^|?|+Lucas (nephew)  |
  
 <WRAP centeralign> <WRAP centeralign>
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 Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them. Personality: not "good" by definition, nor "bad". He is driven by self interest and craving for knowledge/mentally challenging topics. He has no impulse to do "good" or "evil" acts but understands that there are lines that must be drawn for the sake of maintaining society. His interests for poison and disease is not because of its effects or applications, but because the complexity behind them intrigues him. He views them as puzzles and wants to have mastery over them.
  
-Overtime he will gain other interests and show a similar level of interest in them.+Despite his thoughts regarding morality, he seems compelled for some reason or other to act in ways that agree with the Grave Domain and their ideas.
  
 ===Background===  ===Background===
-NAME: Anatomical researcher +**NAME**: Anatomical researcher
-Stat Bonus: Wis +
-Skill Proficiency: Medicine +
-Language: Elvish +
-Tool Proficiency: Brewer's supplies +
-Origin Feat: Healer+
  
 +**Stat Bonus**: Wis
 +
 +**Skill Proficiency**: Medicine
 +
 +**Language**: Elvish
 +
 +**Tool Proficiency**: Brewer's supplies
 +
 +**Origin Feat**: Healer
 +
 +
 +===Level plan===
 +just whatever plans I have for level up so it doesnt eat into session time when we do
 +
 +**Level 2**: gain 2 esoteric rites. choice pending on changes requested. If accepted, take **Diagnosis** and **Rapid response.**
 +
 +**Level 3**: gain 2 subclass abilities. Pernicious Pathogens and Mutant Strain. For Mutant strain choose **Dizziness** and **Fatigue**
  
-  -  
  
  • character/bon.1769272243.txt.gz
  • Last modified: 5 months ago
  • by Jeronimo