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Storm Serpent Sorcerer, Elisia
Storm Sorcerer Introduction
As a sorcerer, you gain the following class features.
Hit Points
- Hit Dice: 1d6 per sorcerer level
- Hit Points at 1st Level: 6 + your Constitution modifier
- Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per sorcerer level after 1st
Proficiencies
- Armor: None
- Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
- Tools: None
- Saving Throws: Constitution, Charisma
- Skills: Arcana, Insight,
Equipment You start with the following equipment, in addition to the equipment granted by your background:
- a light crossbow and 20 bolts OR any simple weapon
- a component pouch OR an arcane focus
- a dungeoneer's pack OR an explorer's pack
- Two daggers
