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| - | ===== Serpent Empress Elisia ===== | ||
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| - | [[character: | ||
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| - | ==== Yuan-Ti ==== | ||
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| - | **Yian-Ti Naga:** ++[4] | //Source: Plane Shift - Amonkhet// ++ \\ | ||
| - | Yuan-Ti have a wide spectrum of differing sup-Species. Naga's are very rare creatures resembling great serpents, the purest form of the serpent ilk that Yuan Ti Belong too. they are very rarely ever seen on the mainland of [[region: | ||
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| - | ***Ability Score:** \\ Your Constitution score increases by 2, and your Charisma score increases by 1. | ||
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| - | ***Creature Type:** \\ Your classified as a Monstrosity and Divine. | ||
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| - | ***Lifespan: | ||
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| - | ***Alignment: | ||
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| - | ***Size:** ++ [7]| Source: MCDM Vol 14++ \\ Your size is Huge. Huge characters have a few things to consider when playing, several restrictions and benefits as listed bellow. \\ | ||
| - | *Armor: You can’t wear armor made for creatures smaller than you by normal means. | ||
| - | *Hit Dice: Your Hit Die increases by two steps. | ||
| - | *Range Self: The area of effect for your features, traits, the properties of magic items you wield, and spells you cast that have a range of self is reduced by 5 feet in all dimensions (to a minimum of 5 feet). | ||
| - | *Extra Avaling Arms: Weapons designed for Medium creatures are useless to you being far too small to use effectively. Weapons must be designed to be used by a larger creature such as yourself. Further more you have a 2nd pair of arms that can be used in the same manner. | ||
| - | *Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws. | ||
| - | *Cover less: terrain that would grant a medium creature 1/2 or 3/4 cover grants you no cover. | ||
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| - | ***Speed:** \\ Your base Slithering speed is 20ft | ||
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| - | ***Languages: | ||
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| - | ***True Seeing** \\ You gain true-sight out to 60 feet. A creature with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Furthermore, | ||
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| - | ***Natural Weapons** \\ Your fanged maw and constricting serpentine body are natural weapons, which you can use to make unarmed strikes. \\ | ||
| - | ***Bite:** If you hit with your bite, you deal piercing damage equal to 1d4 + your Strength modifier, and your target must make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier). On a failed save, the target takes 1d4 poison damage. | ||
| - | ***Constrict: | ||
| - | ***Devour: | ||
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| - | ***Poison Immunity** You are immune to poison damage and can’t be poisoned. | ||
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| - | ***Innate Spellcasting** \\ You know the Poison Spray cantrip. | ||
| - | *You can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it. | ||
| - | *Starting at 3rd level, you can also cast Suggestion with this trait. | ||
| - | *You can cast it a number of times equal to your proficiency bonus. Charisma is your spellcasting ability for these spells. | ||
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| - | **Patron Boon** \\ | ||
| - | Your Divine nature gives you various resistances against effects and types of damage. | ||
| - | You have advantage on saving throws against spells and other magical effects. | ||
| - | You have resistance | ||
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