Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| character:gorescale:stats [2026/06/11 10:58] – [Barbarian Introduction] Cinder | character:gorescale:stats [2026/06/11 11:01] (current) – [Barbarian Introduction] Cinder | ||
|---|---|---|---|
| Line 312: | Line 312: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Rage** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Rage** ++[PHB] | //Player' |
| You can imbue yourself with a primal power called **Rage**, a force that grants you extraordinary might and resilience. You can enter it as a __Bonus Action__ if you aren't wearing Heavy armor. \\ | You can imbue yourself with a primal power called **Rage**, a force that grants you extraordinary might and resilience. You can enter it as a __Bonus Action__ if you aren't wearing Heavy armor. \\ | ||
| Line 331: | Line 331: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Unarmored Defense** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Unarmored Defense** ++[PHB] | //Player' |
| While you aren't wearing any armor, your __base Armor Class__ equals 10 plus your Dexterity and Constitution modifiers. You can use a Shield and still gain this benefit. | While you aren't wearing any armor, your __base Armor Class__ equals 10 plus your Dexterity and Constitution modifiers. You can use a Shield and still gain this benefit. | ||
| - | **Weapon Mastery** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Weapon Mastery** ++[PHB] | //Player' |
| Your training with weapons allows you to use the __mastery properties__ of two kinds of Simple or Martial Melee weapons of your choice, such as Greataxes and Handaxes.\\ | Your training with weapons allows you to use the __mastery properties__ of two kinds of Simple or Martial Melee weapons of your choice, such as Greataxes and Handaxes.\\ | ||
| Line 365: | Line 365: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Danger Sense** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Danger Sense** ++[PHB] | //Player' |
| You gain an uncanny sense of when things aren't as they should be, giving you an edge when you dodge perils. \\ | You gain an uncanny sense of when things aren't as they should be, giving you an edge when you dodge perils. \\ | ||
| Line 374: | Line 374: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Reckless Attack** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Reckless Attack** ++[PHB] | //Player' |
| You can throw aside all concern for defense to attack with increased ferocity. \\ | You can throw aside all concern for defense to attack with increased ferocity. \\ | ||
| Line 405: | Line 405: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Primal Knowledge** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Primal Knowledge** ++[PHB] | //Player' |
| You gain proficiency in another skill of your choice from the skill list available to Barbarians at level 1. | You gain proficiency in another skill of your choice from the skill list available to Barbarians at level 1. | ||
| Line 434: | Line 434: | ||
| ---- | ---- | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Extra Attack** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Extra Attack** ++[PHB] | //Player' |
| You can attack twice instead of once whenever you take the Attack action on your turn. | You can attack twice instead of once whenever you take the Attack action on your turn. | ||
| Line 440: | Line 440: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Fast Movement** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Fast Movement** ++[PHB] | //Player' |
| Your speed increases by 10 feet while you aren't wearing Heavy armor. | Your speed increases by 10 feet while you aren't wearing Heavy armor. | ||
| Line 475: | Line 475: | ||
| ---- | ---- | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Feral Instinct** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Feral Instinct** ++[PHB] | //Player' |
| Your instincts are so honed that you have Advantage on Initiative rolls. | Your instincts are so honed that you have Advantage on Initiative rolls. | ||
| Line 481: | Line 481: | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Instinctive Pounce** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Instinctive Pounce** ++[PHB] | //Player' |
| As part of the Bonus Action you take to enter your Rage, you can move up to half your Speed. | As part of the Bonus Action you take to enter your Rage, you can move up to half your Speed. | ||
| Line 507: | Line 507: | ||
| ---- | ---- | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Brutal Strike** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Brutal Strike** ++[PHB] | //Player' |
| If you use __Reckless Attack__, you can forgo any Advantage on one Strength-based attack roll of your choice on your turn. (The chosen attack roll mustn' | If you use __Reckless Attack__, you can forgo any Advantage on one Strength-based attack roll of your choice on your turn. (The chosen attack roll mustn' | ||
| Line 546: | Line 546: | ||
| ---- | ---- | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Relentless Rage** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Relentless Rage** ++[PHB] | //Player' |
| Your **Rage** can keep you fighting despite grievous wounds. \\ | Your **Rage** can keep you fighting despite grievous wounds. \\ | ||
| Line 579: | Line 579: | ||
| ---- | ---- | ||
| <WRAP half column > | <WRAP half column > | ||
| - | **Brutal Strikes: Improved** ++[?] | //CONTENT SOURCE// ++ \\ | + | **Brutal Strikes: Improved** ++[PHB] | //Player' |
| You have honed new ways to attack furiously. The following effects are now among your Brutal Strike options. | You have honed new ways to attack furiously. The following effects are now among your Brutal Strike options. | ||