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character:meluyami:stats [2026/05/28 12:36] Cindercharacter:meluyami:stats [2026/06/10 16:21] (current) – [Cleric Introduction] Cinder
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 <WRAP half column > <WRAP half column >
-  ***Divine Spark:** +  ***Divine Spark, Channel Divinity:** 
     *As a Magic action, you point your Holy Symbol at another creature you can see within 30 feet of yourself and focus divine energy at it. Roll 1d8 and add your Wisdom modifier. You either restore Hit Points to the creature equal to that total or force the creature to make a Constitution saving throw. On a failed save, the creature takes Necrotic or Radiant damage (your choice) equal to that total. On a successful save, the creature takes half as much damage (round down). \\ You roll an additional d8 when you reach Cleric levels 7 (2d8), 13 (3d8), and 18 (4d8).     *As a Magic action, you point your Holy Symbol at another creature you can see within 30 feet of yourself and focus divine energy at it. Roll 1d8 and add your Wisdom modifier. You either restore Hit Points to the creature equal to that total or force the creature to make a Constitution saving throw. On a failed save, the creature takes Necrotic or Radiant damage (your choice) equal to that total. On a successful save, the creature takes half as much damage (round down). \\ You roll an additional d8 when you reach Cleric levels 7 (2d8), 13 (3d8), and 18 (4d8).
-  ***Turn Undead:** +  ***Turn Undead, Channel Divinity:** 
     *As a Magic action, you present your Holy Symbol and censure Undead creatures. Each Undead of your choice within 30 feet of you must make a Wisdom saving throw. If the creature fails its save, it has the Frightened and Incapacitated conditions for 1 minute. For that duration, it tries to move as far from you as it can on its turns. This effect ends early on the creature if it takes any damage, if you have the Incapacitated condition, or if you die.      *As a Magic action, you present your Holy Symbol and censure Undead creatures. Each Undead of your choice within 30 feet of you must make a Wisdom saving throw. If the creature fails its save, it has the Frightened and Incapacitated conditions for 1 minute. For that duration, it tries to move as far from you as it can on its turns. This effect ends early on the creature if it takes any damage, if you have the Incapacitated condition, or if you die. 
  
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     *[[item;spell:Sacred-Flame]]     *[[item;spell:Sacred-Flame]]
     *[[item:spell:Light]]     *[[item:spell:Light]]
-    *-+    *[[item:spell:Thaumaturgy]]
   *1 Cantrip (Divine Order)   *1 Cantrip (Divine Order)
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *7 Prepared Spells   *7 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
Line 485: Line 487:
     *[[item;spell:Sacred-Flame]]     *[[item;spell:Sacred-Flame]]
     *[[item:spell:Light]]     *[[item:spell:Light]]
-    *-+    *[[item:spell:Thaumaturgy]]
   *1 Cantrip (Divine Order)   *1 Cantrip (Divine Order)
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *9 Prepared Spells   *9 Prepared Spells
 +    *[[item:spell:Detect-Magic]] (1st)
 +    *[[item:spell:Guiding-Bolt]] (1st)
 +    *[[item:spell:Healing-Word]] (1st)
 +    *[[item:spell:Invigorate]] (2nd)
 +    *[[item:spell:Spiritual-Weapon]] (2nd)
 +    *[[item:spell:Borrowed-Knowledge]] (2nd)
 +    *[[item:spell:Hold-Person]] (2nd)
 +    *[[item:spell:Spirit-Guardians]] (3rd)
 +    *[[item:spell:Sending]] (3rd)
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
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     *[[item;spell:Sacred-Flame]]     *[[item;spell:Sacred-Flame]]
     *[[item:spell:Light]]     *[[item:spell:Light]]
-    *-+    *[[item:spell:Thaumaturgy]]
   *1 Cantrip (Divine Order)   *1 Cantrip (Divine Order)
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *10 Prepared Spells   *10 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
Line 544: Line 559:
     *[[item;spell:Sacred-Flame]]     *[[item;spell:Sacred-Flame]]
     *[[item:spell:Light]]     *[[item:spell:Light]]
-    *-+    *[[item:spell:Thaumaturgy]]
   *1 Cantrip (Divine Order)   *1 Cantrip (Divine Order)
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *11 Prepared Spells   *11 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
Line 576: Line 593:
     *[[item;spell:Sacred-Flame]]     *[[item;spell:Sacred-Flame]]
     *[[item:spell:Light]]     *[[item:spell:Light]]
-    *-+    *[[item:spell:Thaumaturgy]]
   *1 Cantrip (Divine Order)   *1 Cantrip (Divine Order)
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *12 Prepared Spells   *12 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
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     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *14 Prepared Spells   *14 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
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     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *15 Prepared Spells   *15 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
Line 673: Line 696:
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *16 Prepared Spells   *16 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
Line 705: Line 730:
     *[[item:spell:Guidance]]     *[[item:spell:Guidance]]
   *16 Prepared Spells   *16 Prepared Spells
 +  *1 Always Prepared Spell
 +    *[[item:spell:Bane]]
   ***Slots**   ***Slots**
     *4, 1st Level Slots     *4, 1st Level Slots
  • character/meluyami/stats.1779937581.txt.gz
  • Last modified: 2 weeks ago
  • by Cinder