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| character:valour:class [2023/03/31 15:02] – Cinder | character:valour:class [2025/02/07 13:01] (current) – removed Cinder | ||
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| - | =====Character Class Title===== | ||
| - | [[character: | ||
| - | ====Divine Soul Sorcerer Introduction==== | ||
| - | Lore introduction. \\ | ||
| - | Hit dice. \\ | ||
| - | starting equipment. \\ | ||
| - | spellcasting rules. \\ | ||
| - | etc. \\ | ||
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| - | ====Level 1 Class==== | ||
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| - | **Favored by the Gods** Source: Xanathar' | ||
| - | Starting at 1st level, divine power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. | ||
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| - | Once you use this feature, you can't use it again until you finish a short or long rest. | ||
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| - | ====Level 2 Class==== | ||
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| - | ====Level 3 Class==== | ||
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| - | ====Level 4 Class==== | ||
| - | **Feat or Ability score** | ||
| - | ====Level 5 Class==== | ||
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| - | ====Level 6 Class==== | ||
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| - | **Empowered Healing** Source: Xanathar' | ||
| - | Starting at 6th level, the divine energy coursing through you can empower healing spells. Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once, provided you aren't incapacitated. You can use this feature only once per turn. | ||
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| - | ====Level 7 Class==== | ||
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| - | ====Level 8 Class==== | ||
| - | **Ability Score or Feat** | ||
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| - | ====Level 9 Class==== | ||
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| - | ====Level 10 Class==== | ||
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| - | ====Level 11 Class==== | ||
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| - | ====Level 12 Class==== | ||
| - | **Ability Score or Feat** | ||
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| - | ====Level 13 Class==== | ||
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| - | ====Level 14 Class==== | ||
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| - | **Angelic Form** Source: Xanathar' | ||
| - | Starting at 14th level, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you're incapacitated, | ||
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| - | The affinity you chose for your Divine Magic feature determines the appearance of the spectral wings: eagle wings for good or law, bat wings for evil or chaos, and dragonfly wings for neutrality. | ||
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| - | ====Arch-Fey Warlock Introduction (Multiclassed)==== | ||
| - | |||
| - | Lore introduction. \\ | ||
| - | Hit dice. \\ | ||
| - | starting equipment. \\ | ||
| - | spellcasting rules. \\ | ||
| - | etc. \\ | ||
| - | |||
| - | ====Level 1 Class==== | ||
| - | |||
| - | ====Level 2 Class==== | ||
| - | |||
| - | |||
| - | ====Level 3 Class==== | ||
| - | |||
| - | ====Level 4 Class==== | ||
| - | |||
| - | **Ability Score or Feat** | ||
| - | |||
| - | ====Level 5 Class==== | ||
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| - | ====Level 6 Class==== | ||