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Warforged Traits Ability Score Increase: Your Constitution score increases by 1. Size: Medium. Speed: 30 feet.

Warforged Resilience: You have resistance to poison damage and advantage on saves against being poisoned. You are immune to disease, and don't need to eat, drink, or breathe. You also don't need to sleep, and don't suffer exhaustion from lack of rest. Magic can't put you to sleep. Sentry's Rest: When you take a long rest, you must spend at least 6 hours of it in an inactive, motionless state. You appear unconscious, but can see or hear as normal.

Integrated Protection
You have a natural armor class. You don't benefit from wearing armor except shields. Each time you finish a long rest, choose one of the following protection modes, provided you meet the mode's prerequisite.

Darkwood undercore (unarmored) None
11 + your Dexterity modifier + your proficiency bonus (if proficient with light armor)

Composite plating (armor) Medium armor proficiency
13 + your Dexterity modifier (maximum of 2) + your proficiency bonus Heavy plating (armor) Heavy armor proficiency
16 + your proficiency bonus; disadvantage on Stealth checks

Languages: You can speak, read, and write Common.

Juggernaut Ability Score Increase: Your Strength score increases by 2. Iron Fists: Your unarmed strikes deal 1d4 + your Strength modifier of bludgeoning damage. Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, and lift.

The Revenant is a playable race. The creature once died, but has come back to the living seeking revenge or the completion of an important task. At a DM's permission, this can even be a slain player character. Once the revenant's goal is complete, they die and cannot be brought back to life by any means.

Due to the nature of the revenant, they are mostly applicable to races which have subraces. The traits of the revenant replace the subrace's traits. It is possible, however, to create a revenant subrace of a race that has no subraces, such as the dragonborn, and modify the main racial traits to suit the theme.

Revenant Traits Ability Score Increase: Your Constitution score increase by 1. Relentless Nature: You gain the following benefits so long as your goal is incomplete. If you are below half your hit point maximum at the start of your turn, you regain 1 hit point. If you die, you return to life 24 hours after death. If your body is destroyed, you reform within 1 mile of the place of your death at a spot determined by the DM. If your equipment was also destroyed, you do not regain it. You know the distance and direction between you and any creature involved in your goal, such as a person you seek vengeance against or someone you pledged to defend. This awareness fails if the creature is on another plane of existence.

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