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culture:monk [2025/10/06 19:50] Cinderculture:monk [2026/02/05 09:12] (current) Cinder
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-**Common Trait.**  \\+**Monks and their Monasteries**  \\
    
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 +[[faction:monk_monastery|List of Monk Monastery Locations]]
  
 **Less Known Trait.** \\ **Less Known Trait.** \\
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 +===== Dying Light =====
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 +//Source: \\ Grim Hollow Valika, Pg 101 \\ (3rd Party) //
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 +//Monks who follow this tradition understand that strength is weakness, and self-sacrifice is the surest path to victory. The Way of the Dying Light believes that mortal flesh is intrinsically impure, and only true death can ultimately purge one’s everlasting soul of sin. Their gruesome practices and strict punishments are considered barbaric by many but have made them a force to be reckoned with on the battlefield. Monks who follow the Way of the Dying Light are taught to welcome death, to rejoice in suffering, and to strike at evil when least expected; the moment in which all seems lost. Monks within the sect of the Dying Light take stringent vows when they are initiated into a monastery. These vows gradually teach them to embrace the sensationless void of death, through vows of silence, vows of sightlessness, extreme fasting, and isolation. Some even swear off touch by daily consuming a tincture that numbs their sense of touch. One of the Seven Heroes’ companions, a being known as the Dying Light, was said to have taken vows that allowed her to remove herself from all mortal sensation, and travel between the realms of life and death. Some legends even say she saved Kentigern from death, knowing that it was not yet his time. No monk since has successfully followed in her footsteps. All who deaden their senses have simply died—an event that is nevertheless celebrated by their peers//
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 +++ Player Story Tips & Ideas |
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 +++ What to Expect | 
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 +++ What would DM Darwin Change? | 
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 +===== Flesh =====
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 +//Source: \\ Arcadia, Volume 15 \\ (MCDM) //
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 +//A dwarf swings through the streets of a desert city, limbs stretching impossibly as she grabs the edges of rooftops before flinging herself forward at bone-breaking velocity. A dragonborn snaps a guard’s neck and, as he lowers the corpse, assumes his victim’s face, form, and voice. Flesh sloughs from the body of a human, their very being unraveling before they reform as an elf with long, scythe-like limbs that lash out at enemies in every direction, unleashing a maelstrom of gore. \\ This is the Way of the Flesh. Some adherents start down this path after becoming afflicted with disease, poisoned by alchemical concoctions, or suffering from aberrant parasites. They discover the Way of the Flesh as a method for survival in a hostile body. Other practitioners are philosophers, musing on the relationship between self and body and how deeply the mind can warp its housings. As a disciple becomes more skilled in this tradition, the distinction between their flesh and that of their victims blurs; the adherent’s true body becomes an amorphous mass, optimized for mobility and violence. //
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 +++ Player Story Tips & Ideas |
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 +++ What would DM Darwin Change? | 
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 **D&D 5th 2024 Version Available** **D&D 5th 2024 Version Available**
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  • culture/monk.1759746011.txt.gz
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