Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
| homebrew:class:marksmen [2019/12/17 14:47] – external edit 127.0.0.1 | homebrew:class:marksmen [2025/11/24 09:32] (current) – removed Cinder | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | Marksmen | ||
| - | |||
| - | Hit Points | ||
| - | Hit Dice: 1d8 per level \\ | ||
| - | Hit Points at 1st Level: 8 + your Constitution modifier \\ | ||
| - | Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per fighter level after 1st \\ | ||
| - | |||
| - | Trick Shots | ||
| - | These trick shots are presented in alphabetical order. | ||
| - | |||
| - | Dazing Shot | ||
| - | When you make a firearm attack against a creature, you can expend one grit point to attempt to dizzy your opponent. On a hit, the creature suffers normal damage and must make a Constitution saving throw or suffer disadvantage on attacks until the end of their next turn. | ||
| - | |||
| - | Deadeye Shot | ||
| - | When you make a firearm attack against a creature, you can expend one grit point to gain advantage on the attack roll | ||
| - | |||
| - | Disarming Shot | ||
| - | When you make a firearm attack against a creature, you can expend one grit point to attempt to shoot an object from their hands. On a hit, the creature suffers normal damage and must succeed on a Strength saving throw or drop 1 held object of your choice and have that object be pushed 10 feet away from you. | ||
| - | |||
| - | Piercing Shot | ||
| - | When you make a firearm attack against a creature, you can expend one grit point to attempt to fire through multiple opponents. The initial attack gains a +1 to the firearm’s misfire score. On a hit, the creature suffers normal damage and you make an attack roll with disadvantage against every creature in a line directly behind the target within your first range increment. Only the initial attack can misfire. | ||
| - | |||
| - | Lightning Reload | ||
| - | You can reload any firearm as a bonus action. | ||