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mcdm:character_creation [2025/06/06 11:04] Kylemcdm:character_creation [2026/01/22 11:24] (current) Kyle
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 ====3. Culture==== ====3. Culture====
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-Your culture is created from your language, environment, organisation, and upbringing.+Your culture is created from your environment, organisation, and upbringing. You can pick from a list of preset cultures based either on your ancestry or archetypical cultures such as a Artisan Guild (Urban, Bureaucratic, Creative) or can create you own based on the traits below
  
-**Language**, pick a language in addition to the common toungue\\ 
 **Environment** is where you and your people spent most of their time. Pick from Nomadic, Rural, Secluded, Urban, or Wilderness\\ **Environment** is where you and your people spent most of their time. Pick from Nomadic, Rural, Secluded, Urban, or Wilderness\\
 **Organisation** is how your community is structured. Pick from Anarchic, Bureaucratic, or Communal\\ **Organisation** is how your community is structured. Pick from Anarchic, Bureaucratic, or Communal\\
 **Upbringing** is how you specifically were raised. Pick from Academic, Creative, Illegal, Labour, Martial, or Noble **Upbringing** is how you specifically were raised. Pick from Academic, Creative, Illegal, Labour, Martial, or Noble
  
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 ====4. Career==== ====4. Career====
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 Pick one from, Agent, Aristocrat, Artisan, Beggar, Criminal, Disciple, Explorer, Farmer, Gladiator, Labourer, Mage's Apprentice, Performer, Politician, Sage, Sailor, Soldier, Warden, or Watch Officer Pick one from, Agent, Aristocrat, Artisan, Beggar, Criminal, Disciple, Explorer, Farmer, Gladiator, Labourer, Mage's Apprentice, Performer, Politician, Sage, Sailor, Soldier, Warden, or Watch Officer
  
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 ====5. Class==== ====5. Class====
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 A **Troubadour** inspires their allies with storytelling and swordplay that is as much an art as it is an act of war. Their quips, songs, poems, and epic tales produce actual magic that harms foes and bolsters allies. They can even use their magic to tweak the campaign’s story in real time to better suit their needs.\\ A **Troubadour** inspires their allies with storytelling and swordplay that is as much an art as it is an act of war. Their quips, songs, poems, and epic tales produce actual magic that harms foes and bolsters allies. They can even use their magic to tweak the campaign’s story in real time to better suit their needs.\\
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 +The **Summoner** is a force the kings of old would trade armies for your abilities. You’ve undertaken the tradition that conjures an endless supply of warriors. You wield otherworldly magic to call forth minions to bolster your party, overwhelm your enemy, and contend with greater threats. Your minions serve unflinchingly, unerringly, to their death or to yours.\\ //Note this is considered a 'Master Class' highly advised not to use until familiar with the Draw Steel systems//
  
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  • by Kyle