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        <title>Nightcall Wiki - culture</title>
        <description>Welcome to Felwind</description>
        <link>https://nightcall.net/</link>
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       <dc:date>2026-04-03T22:46:55+00:00</dc:date>
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        <title>Nightcall Wiki</title>
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    <item rdf:about="https://nightcall.net/doku.php/culture:aasimar?rev=1769081293&amp;do=diff">
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        <dc:date>2026-01-22T11:28:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aasimar</title>
        <link>https://nightcall.net/doku.php/culture:aasimar?rev=1769081293&amp;do=diff</link>
        <description>Aasimar

Return to Cultures - Return to Species 


Like many sapient species in Felwind, Aasimar are typically a result of Celestial and Mortal parents. The specifics don&#039;t need to be detailed however its worth noting that such relationships are often against the Pantheon&#039;s wishes. 

Aasimar is otherwise the name for a Half-Blood Celestial.</description>
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        <dc:date>2025-11-13T02:26:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abolith</title>
        <link>https://nightcall.net/doku.php/culture:abolith?rev=1763000780&amp;do=diff</link>
        <description>Abolith

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
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        <dc:date>2026-02-25T04:58:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abyssalspawn</title>
        <link>https://nightcall.net/doku.php/culture:abyssalspawn?rev=1771995510&amp;do=diff</link>
        <description>Abyssal-Spawn

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
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        <dc:date>2026-02-20T23:45:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>amalgamation</title>
        <link>https://nightcall.net/doku.php/culture:amalgamation?rev=1771631133&amp;do=diff</link>
        <description>Amalgamation

Return to Cultures - Return to Species 


When Scholars are unable to directly pin down a species genius they are labled as &#039;Monstrocity&#039;. However when that particular species is inteligent enough to be sentient then the classification is changed to Amalgamation. 

Normally reserved for outer-Beings, Chimeras, Mutants and other such people.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-02-24T01:05:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>apothecary</title>
        <link>https://nightcall.net/doku.php/culture:apothecary?rev=1771895159&amp;do=diff</link>
        <description>Apothecary

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-12-12T04:02:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>artificer</title>
        <link>https://nightcall.net/doku.php/culture:artificer?rev=1765512147&amp;do=diff</link>
        <description>Artificer

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T00:38:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>avianfolk</title>
        <link>https://nightcall.net/doku.php/culture:avianfolk?rev=1768955911&amp;do=diff</link>
        <description>Avian-Folk

Return to Cultures - Return to Species 


Avian-Folk references a collection of intelligent species that resemble feathered birds of various types. Aaracokra are the most well known of these Avian folk, Resembling the species of Parrots, Finches, Owls, eagles and other such avian varieties aside from Corvians such as crows or ravens as they are specific to the Kenku people.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:10:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>awoken</title>
        <link>https://nightcall.net/doku.php/culture:awoken?rev=1768975857&amp;do=diff</link>
        <description>Awoken

Return to Cultures - Return to Species 


Either out of experimentation, curse, accident or some other magical mayhem Awoken are creatures of soul who inhabit and control someThing that otherwise wouldn&#039;t normally.

Not to be confused with simple animated objects. While they have intelligence they lack a key feature of sentience being a soul. Thats what Awoken are. Intelligent, sentient souls that are objects or concepts rather than a normal flesh and blood body.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-02-24T01:12:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>barbarian</title>
        <link>https://nightcall.net/doku.php/culture:barbarian?rev=1771895550&amp;do=diff</link>
        <description>Barbarian

Return to Cultures - Return to Classes 


Barbarians in Felwind are creatures drawing on a primal source of energy to fuel their power. This energy is older than the Arcane weave, a source of raw emotion and primeval power. Its origins are so far in the past they are not known today. Exactly how it works is not fully understood but those who wield the power wield it well and with furious effectiveness.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-03-11T05:08:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bard</title>
        <link>https://nightcall.net/doku.php/culture:bard?rev=1773205713&amp;do=diff</link>
        <description>Bard

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:beastheart?rev=1756264479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-08-27T03:14:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beastheart</title>
        <link>https://nightcall.net/doku.php/culture:beastheart?rev=1756264479&amp;do=diff</link>
        <description>Beast Heart

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:bestiary?rev=1758177998&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-18T06:46:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bestiary</title>
        <link>https://nightcall.net/doku.php/culture:bestiary?rev=1758177998&amp;do=diff</link>
        <description>Bestiary

Return to Cultures 


Creatures found here can be classified as monsters either too dangerous to be classified in the Species section or not intelligent enough.  

If your looking for intelligent monsters such as Ilithids, Dragons, Lichs etc check out Species</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2025-11-23T10:12:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bloodhunter</title>
        <link>https://nightcall.net/doku.php/culture:bloodhunter?rev=1763892767&amp;do=diff</link>
        <description>Blood Hunter

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:bugbear?rev=1769120784&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T22:26:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bugbear</title>
        <link>https://nightcall.net/doku.php/culture:bugbear?rev=1769120784&amp;do=diff</link>
        <description>BugBear

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkaine&#039;s Monsters of the Multiverse, Pg 8 
(Supplement) 

Beast-Men is what they were called in early recorder history. Mistaken as a lycanthrope or ‘sasquache’, In Felwind BugBears were hunted by many early societies. As they only lived in very small groups or even smaller families. Easier to pick off than a whole tribe of Orcs or Goblins.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:changeling?rev=1768975583&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:06:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>changeling</title>
        <link>https://nightcall.net/doku.php/culture:changeling?rev=1768975583&amp;do=diff</link>
        <description>Changeling

Return to Cultures - Return to Species 


Source Books 


Source: 
Mordenkainen&#039;s Monsters of the Multiverse, Pg 10 
(Supplement) 

Alternative: 
Battlezoo Ancestries: Classic Creatures, Pg 30 
(3rd Party) 

Changelings are a people wrapped in confusion, scandal and mystery. a very rare species with only a few hundred ever recorded at a single time its unknown if their numbers are because of a lack of population or a lack of truthfulness. As Changelings are able to warm their appeara…</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:class?rev=1771893970&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-24T00:46:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>class</title>
        <link>https://nightcall.net/doku.php/culture:class?rev=1771893970&amp;do=diff</link>
        <description>Classes Culture

Return to Cultures 

Description

Classes for Draw Steel can be found Here

----------

Common Classes

Apothecary

apothecary
Artist Credit


   Read More   Source: Guide to Drakenhime 
(3rd Party)   Subclasses: 6 Available 
Artificer

artificer
Artist Credit


   Read More   Source: TCOE 
(Supplement)</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:cleric?rev=1773205918&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-11T05:11:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cleric</title>
        <link>https://nightcall.net/doku.php/culture:cleric?rev=1773205918&amp;do=diff</link>
        <description>Cleric

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:construct?rev=1769046419&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T01:46:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>construct</title>
        <link>https://nightcall.net/doku.php/culture:construct?rev=1769046419&amp;do=diff</link>
        <description>Constructs

Return to Cultures - Return to Species 


Warforged are a constructed sentient species created through out Felwind&#039;s History by various factions. AS their name suggests their original purpose were soldiers in great world altering wars. Not entirely Mechanical. Warforged are partially Arcana organic. Magical Arcana energy flows through them much like air and blood for other organic species. Being deprived fo this energy or having vital components damaged or removed entirely will end i…</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:c_template?rev=1626664174&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2021-07-19T03:09:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>c_template</title>
        <link>https://nightcall.net/doku.php/culture:c_template?rev=1626664174&amp;do=diff</link>
        <description>@!PAGE@

Return to Cultures 

Description

----------

Felwind

Other planes</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:daialis?rev=1734142125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-12-14T02:08:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>daialis</title>
        <link>https://nightcall.net/doku.php/culture:daialis?rev=1734142125&amp;do=diff</link>
        <description>Daialis

Return to Cultures - Return to Species 


Dialias are corrupted creatures born defected. An unholy unique offspring from Demonic parents. 
Their very existence is in itself a miracle but also sin as every breath drawn is an insult to the Gods. 
Many Dialias appears as simple tieflings, Shifters, Lycans or odd Tabaxi to the common folk but are easily noticeable to the well trained eye. All Dialias share a few common traits mainly the eyes.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:disease?rev=1756854588&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-02T23:09:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disease</title>
        <link>https://nightcall.net/doku.php/culture:disease?rev=1756854588&amp;do=diff</link>
        <description>Disease

Return to Cultures 


a Place for details and mechanics of the various diseases that can be found in Felwind

----------

Torrent Rot

----------

Description 

a complicated sickness where holes start to open up on the patient&#039;s flesh and water flows out. causes sever pain and discomfort and eventually the victim will drown as their own body fills with water.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:dragon?rev=1769566258&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-28T02:10:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon</title>
        <link>https://nightcall.net/doku.php/culture:dragon?rev=1769566258&amp;do=diff</link>
        <description>Dragons

Return to Cultures - Return to Species 


Source: 
Battlezoo Ancestries, Dragons 
(3rd Party) 

True dragons are winged reptiles of ancient lineage and fearsome power. They are known and feared for their predatory cunning and greed, with the oldest dragons accounted as some of the most powerful creatures in the world.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:dragonborn?rev=1769061847&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T06:04:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragonborn</title>
        <link>https://nightcall.net/doku.php/culture:dragonborn?rev=1769061847&amp;do=diff</link>
        <description>Dragonborn

 


 Title  Detail  Species Class: Humanoid, Dragon  Population: Common   Homeland/Origin: Realm, Nation Etc  Average Hight: Cm , Feet  Lifespan: Years   Physical Traits: Draconic features 
Scales, Tails, Wings, Spikes etc  Source: Content Book &amp; Page Number</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:dragon_class?rev=1765500666&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-12T00:51:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon_class</title>
        <link>https://nightcall.net/doku.php/culture:dragon_class?rev=1765500666&amp;do=diff</link>
        <description>Dragon (Class)

Return to Cultures - Return to Classes 


Player Dragons, what a tie to be alive. Detailed rules, mechanics and abilities for a player to play as a Dragon. Obviously ask your DM before committing to such a outlandish character option.

 


 Title  Detail  Titles: See Reference  Magic Type:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:dreamkin?rev=1768978069&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:47:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dreamkin</title>
        <link>https://nightcall.net/doku.php/culture:dreamkin?rev=1768978069&amp;do=diff</link>
        <description>DreamKin

Return to Cultures - Return to Species 


Also known as Star-Born

A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:druid?rev=1765512905&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-12T04:15:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>druid</title>
        <link>https://nightcall.net/doku.php/culture:druid?rev=1765512905&amp;do=diff</link>
        <description>Druid

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:dwarf?rev=1769078802&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T10:46:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dwarf</title>
        <link>https://nightcall.net/doku.php/culture:dwarf?rev=1769078802&amp;do=diff</link>
        <description>Dwarf

Return to Cultures - Return to Species 


Source Books 


Source: 
Player&#039;s Handbook, Pg 00 
(Core) 

Alternative: 
Book 1, Heroes 
(Draw Steel) 

One of the oldest people in Felwind&#039;s history. Alongside Elves, Halflings and humans.

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:elemental?rev=1768975188&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T05:59:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elemental</title>
        <link>https://nightcall.net/doku.php/culture:elemental?rev=1768975188&amp;do=diff</link>
        <description>Elementals

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: Humanoid, Genie  Population: Common, Rare, Exotic, Mythical etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:elf?rev=1769079491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T10:58:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elf</title>
        <link>https://nightcall.net/doku.php/culture:elf?rev=1769079491&amp;do=diff</link>
        <description>Elven Species

Return to Cultures - Return to Species 


Elves are some of the oldest known humanoid species in Felwind&#039;s history. Known as Tel-Quessir in the elven language this species of magic attuned people have as much variety in their biology as colours of the rainbow. 

Like Humans, Elves biology is very malleable and flexible tough rather than the spawn adapt to the parents. Elves adapt naturally (Or Un-Naturally) based on their environment.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:fae-tayr?rev=1768976558&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:22:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fae-tayr</title>
        <link>https://nightcall.net/doku.php/culture:fae-tayr?rev=1768976558&amp;do=diff</link>
        <description>Fae-Tayr

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: Beast, Fey  Population: Common, Rare, Exotic, Mythical etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:fighter?rev=1773205986&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-11T05:13:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fighter</title>
        <link>https://nightcall.net/doku.php/culture:fighter?rev=1773205986&amp;do=diff</link>
        <description>Fighter

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:firbolg?rev=1768976633&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:23:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>firbolg</title>
        <link>https://nightcall.net/doku.php/culture:firbolg?rev=1768976633&amp;do=diff</link>
        <description>Firbolg

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkaine&#039;s Monsters of the Multiverse, Pg 15 
(Supplement) 

Firbolg are a peacful people native to the Feywild. A crossbreed of jotun and Fey Ancestry this species is one of the oldest in Feywild History. 

They are often seen as too peaceful for their own good. Slandered as “Hippies” or “Tree Lovers” by more closed mind people.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:folklora?rev=1768977219&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:33:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>folklora</title>
        <link>https://nightcall.net/doku.php/culture:folklora?rev=1768977219&amp;do=diff</link>
        <description>Folklora

Return to Cultures - Return to Species 


Folklora are a species of sentient plant people that can be found all over Felwind and the surrounding planes in sparce numbers. You will find the often in environments related to their progenitor plant. 

The most common Folklora are</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:games?rev=1771821318&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-23T04:35:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>games</title>
        <link>https://nightcall.net/doku.php/culture:games?rev=1771821318&amp;do=diff</link>
        <description>Games &amp; Gambling

Return to Cultures 

Description

Games to play in a tavern, during a bit of downtime or whenever the itch takes you, these games are meant to be quick-ish, able to fit into a busy session without too much interuption. 
These games may have been taken from other sources if so they will be listed.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:gazer?rev=1771995665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-25T05:01:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gazer</title>
        <link>https://nightcall.net/doku.php/culture:gazer?rev=1771995665&amp;do=diff</link>
        <description>Gazer

Return to Cultures - Return to Species 


Beholder, Spectator, Gazer, Whatever you call them they all have a few things in common

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc   Homeland/Origin: Realm, Nation Etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:githyanki?rev=1768978471&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:54:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>githyanki</title>
        <link>https://nightcall.net/doku.php/culture:githyanki?rev=1768978471&amp;do=diff</link>
        <description>Githyanki

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkainen&#039;s Monsters of the Multiverse, Pg 18 
(Supplement) 

A Species of people not native to Felwind. Known as Plane-Walkers or Dimension-Hoppers these Astral-Sea faring people travel all over the multi-verse in search of powerful foes to vanquish.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:gnome?rev=1768951047&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-20T23:17:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gnome</title>
        <link>https://nightcall.net/doku.php/culture:gnome?rev=1768951047&amp;do=diff</link>
        <description>Gnome

Return to Cultures - Return to Species 


Gnomes are quite good hearted people. Rarely will you ever see a sad Gnome, They enjoy life and thrive off it. Seeking wonders within the mundane. Loyal, Trustworthy and helpful. Fond of telling stories and cracking jokes. They tend to push others around them towards paths of greatness, encouraging seeds to blossom into mighty trees.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:goblin?rev=1768955956&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T00:39:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>goblin</title>
        <link>https://nightcall.net/doku.php/culture:goblin?rev=1768955956&amp;do=diff</link>
        <description>Goblin

Return to Cultures - Return to Species 


Goblins are one of the most common and oldest monstrous species in Felwind. For generations Goblins and their ilk have been treated nothing more than savages. Mostly felled at the hands of town guards, Adventurers and other such. But like any people there are those that can be scoundrels, murderers, thieves. But also those who are upstanding citizens, farmers, adventurers</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:hag?rev=1770170424&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-04T02:00:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hag</title>
        <link>https://nightcall.net/doku.php/culture:hag?rev=1770170424&amp;do=diff</link>
        <description>Hag

Return to Cultures - Return to Species 


Hags, Crones, Witches what ever you may call them they are a force of wickedness and misfortune. Although it seems rather barbaric to name a creature something so simple, Where its used as an insult in modern Felwind make no mistake the threat these creatures pose.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:halfling?rev=1769078895&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T10:48:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>halfling</title>
        <link>https://nightcall.net/doku.php/culture:halfling?rev=1769078895&amp;do=diff</link>
        <description>Halfling/ Polder

Return to Cultures - Return to Species 


Source Books 


Source: 
Player&#039;s Handbook, Pg 00 
(Core) 

Alternative: 
Book One, Heroes 
(Draw Steel) 

Also known as Polder in Felwind

The Polder people have a long recorded history. 

They have been compared to humans in many ways due to the similarities of their rather adaptive nature and likeness to find a handful in any and every settlement.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:harengon?rev=1768977337&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:35:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>harengon</title>
        <link>https://nightcall.net/doku.php/culture:harengon?rev=1768977337&amp;do=diff</link>
        <description>Harengon

Return to Cultures - Return to Species 


Harengon, Also known as Rabbit-Folk or Rodent-Folk are a species of Fey-Beast native to the Feywild 

Thier origins are shrouded in mystery but histor shows they have been around in the Feywild for thousands and thousands of years.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:hell_spawn?rev=1769061971&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T06:06:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hell_spawn</title>
        <link>https://nightcall.net/doku.php/culture:hell_spawn?rev=1769061971&amp;do=diff</link>
        <description>Hell-Spawn

Return to Cultures - Return to Species 


A Broad species consisting of many varieties of people originating or having direct ties to Nine Hells. Hell-Spawn is often not used to directly reference these people due to its derogatory nature.

as of Year 12336 Tieflings are the only Outlawed Species in</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:human?rev=1769062003&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T06:06:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>human</title>
        <link>https://nightcall.net/doku.php/culture:human?rev=1769062003&amp;do=diff</link>
        <description>Human

Return to Cultures - Return to Species 


Source Books 

Source: 
Player&#039;s Handbook, Pg 00 
(Core) 

Humans can be found everywhere in Felwind and are probably the highest population of a single species. however they only make up about 00% of the total population meaning they might not be as common as one would expect</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:ilithid?rev=1771995158&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-25T04:52:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ilithid</title>
        <link>https://nightcall.net/doku.php/culture:ilithid?rev=1771995158&amp;do=diff</link>
        <description>Ilithid

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:illrigger?rev=1767680059&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-06T06:14:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>illrigger</title>
        <link>https://nightcall.net/doku.php/culture:illrigger?rev=1767680059&amp;do=diff</link>
        <description>Illrigger

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:jotun?rev=1769125182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T23:39:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jotun</title>
        <link>https://nightcall.net/doku.php/culture:jotun?rev=1769125182&amp;do=diff</link>
        <description>Jotun

Return to Cultures - Return to Species 


 


 Title  Detail  Species Class: Giant, Humanoid  Population: Very Rare   Homeland/Origin: Realm, Nation Etc  Average Hight: Cm , Feet  Lifespan: Years   Physical Traits: Tribal Markings cover body called Minera  Source: Content Book &amp; Page Number</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:kalashtar?rev=1768975702&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:08:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kalashtar</title>
        <link>https://nightcall.net/doku.php/culture:kalashtar?rev=1768975702&amp;do=diff</link>
        <description>Kalashtar

Return to Cultures - Return to Species 


Source Books 

Source: 
Eberron: Rising from the Last War, Pg 00 
(Setting) 

An extremely rare and exotic people. Kalashtar are some sort of half-breed between the Material and Ethereal planes. Their existence is theorized to be an accident. When mortals where spliced between two planes, a roll of the dice gave birth to a new species. Very Intune with the</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:kobold?rev=1768865250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-19T23:27:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kobold</title>
        <link>https://nightcall.net/doku.php/culture:kobold?rev=1768865250&amp;do=diff</link>
        <description>Kobold

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkainen&#039;s Monsters of the Multiverse, Pg 25 
(Supplement) 

A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:languages?rev=1772693864&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-05T06:57:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>languages</title>
        <link>https://nightcall.net/doku.php/culture:languages?rev=1772693864&amp;do=diff</link>
        <description>Languages

Languages with sub dialects such as Common and Primordial are able to understand the other languages if there is context, or enough time to process the information.

Standard

Common
As its name entails, the common language used by mortals though it only takes up about 30-40% of the total spoke language and many people are able to speak multiple languages especially adventurers..</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:lizardfolk?rev=1768863760&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-19T23:02:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lizardfolk</title>
        <link>https://nightcall.net/doku.php/culture:lizardfolk?rev=1768863760&amp;do=diff</link>
        <description>Lizard-Folk

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkainen&#039;s Monsters of the Multiverse, Pg 26 
(Supplement) 

A Hardy and tribal people. Lizardfolk are known to be fierce warriors and skilled craftsmen. Still considered by some as too monstrous to be recognised as citizens.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:loxodon?rev=1768975466&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:04:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loxodon</title>
        <link>https://nightcall.net/doku.php/culture:loxodon?rev=1768975466&amp;do=diff</link>
        <description>Loxodon

Return to Cultures - Return to Species 


Loxodon also known as &#039;Elephant-Folk&#039; are almost unheard of in Felwind and the realms around. Their Homeland was lost long ago but the Gods of Mount Celestia took pity and offered them along with the &#039;Leonin&#039; Refuge in their realm. 
Their kind has spent many millennia living at the base of Celestia. They are known as gentle giants. Often humming or chanting in sonorous tones together, Loxodon being closely associated with Elephants are not known…</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:lycanthrope?rev=1768956149&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T00:42:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lycanthrope</title>
        <link>https://nightcall.net/doku.php/culture:lycanthrope?rev=1768956149&amp;do=diff</link>
        <description>Lycanthrope

Return to Cultures - Return to Species 


Shifters and Lycanthropes are a very old species of people. Though in some corners of Felwind its only seen as a disease that needs curing or expunging. While the classification of &#039;Disease&#039; is technically correct, its far more complicated.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:minotaur?rev=1768964138&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T02:55:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>minotaur</title>
        <link>https://nightcall.net/doku.php/culture:minotaur?rev=1768964138&amp;do=diff</link>
        <description>Minotaur

Return to Cultures - Return to Species 


General Description

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc   Homeland/Origin: Realm, Nation Etc  Average Hight: Cm , Feet  Lifespan: Years   Physical Traits:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:monk?rev=1770248566&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-04T23:42:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monk</title>
        <link>https://nightcall.net/doku.php/culture:monk?rev=1770248566&amp;do=diff</link>
        <description>Monk

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:mystic?rev=1747130112&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-05-13T09:55:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic</title>
        <link>https://nightcall.net/doku.php/culture:mystic?rev=1747130112&amp;do=diff</link>
        <description>Mystic

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:nyala_avatar?rev=1709254716&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-03-01T00:58:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nyala_avatar</title>
        <link>https://nightcall.net/doku.php/culture:nyala_avatar?rev=1709254716&amp;do=diff</link>
        <description>Avatar of Death

Return to Cultures 


A shard of the Old God Nyala. Its true form is unknown as most see it as what they think a being of death would look like.

Though it does not outright kill its victim, Rather it removes the life from the cycle, to be joined with Nyala once more.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:nymph?rev=1768977797&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:43:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nymph</title>
        <link>https://nightcall.net/doku.php/culture:nymph?rev=1768977797&amp;do=diff</link>
        <description>Nymph

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:oceanuartic?rev=1768971919&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T05:05:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>oceanuartic</title>
        <link>https://nightcall.net/doku.php/culture:oceanuartic?rev=1768971919&amp;do=diff</link>
        <description>Oceanuartic

Return to Cultures - Return to Species 


General Description

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc   Homeland/Origin: Realm, Nation Etc  Average Hight: Cm , Feet  Lifespan: Years   Physical Traits:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:ooze?rev=1768979044&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T07:04:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ooze</title>
        <link>https://nightcall.net/doku.php/culture:ooze?rev=1768979044&amp;do=diff</link>
        <description>Ooze

Return to Cultures - Return to Species 


Source Books 


Source: 
BattleZoo Ancestries: Classic Creatures, Pg 208 
(3rd Party) 

Alternative: 
Spelljammer: Astral Adventurer&#039;s Guide, Pg 00 
(Core) 

A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:ooze_hound?rev=1758178016&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-18T06:46:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ooze_hound</title>
        <link>https://nightcall.net/doku.php/culture:ooze_hound?rev=1758178016&amp;do=diff</link>
        <description>Ooze Hound



**Stats**

Monster Race: Ooze, Ooze Hound 

Monster classification: Monstrosity 

Armour Class: 14 (natural armor) 

Hit Points: 105 (10d10 + 50) 

Speed: 70ft., climb 30 ft., swim 0ft. 

STR	DEX	CON	INT	WIS	CHA 

20 (+5)	10 (+0)	16 (+3)	10 (+0)	12 (+1)	6 (-2)</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:orc?rev=1769079029&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T10:50:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orc</title>
        <link>https://nightcall.net/doku.php/culture:orc?rev=1769079029&amp;do=diff</link>
        <description>Orc

Return to Cultures - Return to Species 


Orcs are a monstrous race of people almost as old as the rocks. Known for their ferocious strength and hardened souls.

Orcs calm enough to interact with common society are rather rare in Felwind. To this day most Orcs are only known for their aggression towards other species. You will find many bounties calling for the heads of an Orc tribe that has raided towns, caravans or other innocent bystanders. They are often not taken as prisoners&#039;.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:outlawed?rev=1763441137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-11-18T04:45:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>outlawed</title>
        <link>https://nightcall.net/doku.php/culture:outlawed?rev=1763441137&amp;do=diff</link>
        <description>Outlawed

Return to Cultures 

12335 -&gt; , Tieflings are the only outlawed race.

12285 -&gt; 12335, The outlawed races contained Tieflings, Dragonborn, Dialias, Aasimar, and Changelings.

----------

Felwind

Mor-Thir

The outlawing of the races was introduced in Covania and Oxtrad during 12286 after the</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:paladin?rev=1773206333&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-11T05:18:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paladin</title>
        <link>https://nightcall.net/doku.php/culture:paladin?rev=1773206333&amp;do=diff</link>
        <description>Paladin

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:ranger?rev=1761545204&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-27T06:06:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ranger</title>
        <link>https://nightcall.net/doku.php/culture:ranger?rev=1761545204&amp;do=diff</link>
        <description>Ranger

Return to Cultures - Return to Classes 


Ranger&#039;s in Felwind are rather capable all-round adventurers. Swift movement, skills in multiple forms of combat, Access to magic, able to travel through all types of difficult terrain and have a wide variety of Conclaves suited for every situation a Ranger is never to be underestimated.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:rogue?rev=1767235401&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-01T02:43:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rogue</title>
        <link>https://nightcall.net/doku.php/culture:rogue?rev=1767235401&amp;do=diff</link>
        <description>Rogue

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:seelie?rev=1768977856&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:44:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>seelie</title>
        <link>https://nightcall.net/doku.php/culture:seelie?rev=1768977856&amp;do=diff</link>
        <description>Seelie

Return to Cultures - Return to Species 


While all Fey can fall under the Seelie or Un-Seelie courts some particular Fey are always part of the Seelie court.

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:singora?rev=1689643255&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-07-18T01:20:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>singora</title>
        <link>https://nightcall.net/doku.php/culture:singora?rev=1689643255&amp;do=diff</link>
        <description>Singora

Return to Cultures 


This Hombrew is not offical yet and still needs validation and editing to fit into the world of felwind

----------

Felwind

Mor-Thir

Other planes

Lord of the storm

Singora are an ancient powerful race of Giant Eagle creatures hailing from the nine Hells.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:sorcerer?rev=1765515093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-12T04:51:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sorcerer</title>
        <link>https://nightcall.net/doku.php/culture:sorcerer?rev=1765515093&amp;do=diff</link>
        <description>Sorcerer

Return to Cultures - Return to Classes 


Sorcerer&#039;s in Felwind are creatures who have obtained Arcane power to be apart of themselves. Some ways this could happen are as follows.

	* The creature gained power from their lineage, Having a powerful magical parent or grandparent such as a Dragon, Giant, Arch-Devil, Arch-Fey etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:species?rev=1771629813&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-02-20T23:23:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>species</title>
        <link>https://nightcall.net/doku.php/culture:species?rev=1771629813&amp;do=diff</link>
        <description>Species

Return to Cultures 


Here is a list of D&amp;D 5th Edition/ Draw Steel Playable Races and the lore relating to Felwind
 Extremely Common  1 in 3  Sure to be found in almost every settlement, Country and realm, there is no doubt by the population this species exists</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:start?rev=1772516303&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-03T05:38:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://nightcall.net/doku.php/culture:start?rev=1772516303&amp;do=diff</link>
        <description>Cosmology
felwind
start
start
start
start
start
Timeline
start
archive

----------

Culture

The many planes host various beings and cultures, it isn&#039;t possible to go over all of them as there is diversity within each culture but here will list out major events or groups that have held large influence.

See also</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:suchus?rev=1744601509&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-04-14T03:31:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>suchus</title>
        <link>https://nightcall.net/doku.php/culture:suchus?rev=1744601509&amp;do=diff</link>
        <description>Suchus

Return to Cultures - Return to Species 


A Very rare species of reptilian humanoids resembling ancient lizards with affinity for water, Crocodiles.

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc   Homeland/Origin:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:tabaxi?rev=1768952327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-20T23:38:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tabaxi</title>
        <link>https://nightcall.net/doku.php/culture:tabaxi?rev=1768952327&amp;do=diff</link>
        <description>Tabaxi

Return to Cultures - Return to Species 


Tabaxi in Felwind are a species of Anthropomorphic hominoids resembling felines and more rarely canines. Like their likeness they come in a very wide variety of colors and sizes resembling all manor of their less intelligent kin, Tigers, House cats, Jaguar, Hounds, Dogs and even some of the more magical versions of these creatures.</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:talent?rev=1762404062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-11-06T04:41:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>talent</title>
        <link>https://nightcall.net/doku.php/culture:talent?rev=1762404062&amp;do=diff</link>
        <description>The Talent

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:thri-kreen?rev=1768978950&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T07:02:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thri-kreen</title>
        <link>https://nightcall.net/doku.php/culture:thri-kreen?rev=1768978950&amp;do=diff</link>
        <description>Thri-Kreen

Return to Cultures - Return to Species 


Source Books 

Source: 
Spelljammer: Astral Adventurer&#039;s Guide, Pg 00 
(Core) 

General Description




 Title  Detail  Species Class: Monstrocity  Population: Mythical   Homeland/Origin: Realm, Nation Etc  Average Hight: Cm , Feet  Lifespan:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:timeraider?rev=1769062068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-22T06:07:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>timeraider</title>
        <link>https://nightcall.net/doku.php/culture:timeraider?rev=1769062068&amp;do=diff</link>
        <description>Time-Raider

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game




 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:titan?rev=1765500325&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-12T00:45:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>titan</title>
        <link>https://nightcall.net/doku.php/culture:titan?rev=1765500325&amp;do=diff</link>
        <description>Titan

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:tortle?rev=1768972882&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T05:21:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tortle</title>
        <link>https://nightcall.net/doku.php/culture:tortle?rev=1768972882&amp;do=diff</link>
        <description>Tortel

Return to Cultures - Return to Species 


Source Books 

Source: 
Mordenkainen&#039;s Monsters of the Multiverse, Pg 34 
(Supplement) 

General Description

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population: Common, Rare, Exotic, Mythical etc   Homeland/Origin: Realm, Nation Etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:triton?rev=1768952401&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-20T23:40:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>triton</title>
        <link>https://nightcall.net/doku.php/culture:triton?rev=1768952401&amp;do=diff</link>
        <description>Triton Species

Return to Cultures - Return to Species 


The Triton species encompasses a variety of sea-dwelling people. The most common form in Felwind being the Aquarian Triton otherwise known as a Sea Elf. Typically a very proud and closed off people thier interactions with the rest of</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:undead?rev=1774938032&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-31T06:20:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>undead</title>
        <link>https://nightcall.net/doku.php/culture:undead?rev=1774938032&amp;do=diff</link>
        <description>Undead

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:unseelie?rev=1768977920&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T06:45:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unseelie</title>
        <link>https://nightcall.net/doku.php/culture:unseelie?rev=1768977920&amp;do=diff</link>
        <description>Unseelie

Return to Cultures - Return to Species 


A General description of the species and their place in Felwind. some details, some obvious things and the basic rundown to explain to a character in game

 


 Title  Detail  Species Class: humanoid, fey, fiend, dragon etc  Population:</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:warlock?rev=1773297671&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-12T06:41:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warlock</title>
        <link>https://nightcall.net/doku.php/culture:warlock?rev=1773297671&amp;do=diff</link>
        <description>Warlock

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: See Reference  Magic Type: Arcane, Psionics, Hag etc (Charisma, Wisodm etc)  Skills: Support, Offinse, Utility etc  Population: Common, Rare, Exotic, Mythical etc  Common Occupations: Scholar, Mercenary, Herbalist etc</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:wizard?rev=1773296442&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-03-12T06:20:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wizard</title>
        <link>https://nightcall.net/doku.php/culture:wizard?rev=1773296442&amp;do=diff</link>
        <description>Wizard

Return to Cultures - Return to Classes 


General Description

 


 Title  Detail  Titles: Apprentice 
Savant 
Arch, Grand  Magic Type: Arcane (Intelligence)  Skills: All Rounder   Population: Common  Common Occupations: Scholar, Mercenary, Herbalist etc  Source: Content Book &amp; Page Number</description>
    </item>
    <item rdf:about="https://nightcall.net/doku.php/culture:yuan-ti?rev=1768972643&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-01-21T05:17:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>yuan-ti</title>
        <link>https://nightcall.net/doku.php/culture:yuan-ti?rev=1768972643&amp;do=diff</link>
        <description>Yuan-Ti

Return to Cultures - Return to Species 


Most would consider an Un-Holy crossbreed between serpent and mortal. Scholars have been rather hesitant to confirm the exact origins of the Yuan-Ti people weather it was some dark magic ritual or simple adventurous procreation, Knowing man&#039;s rather one track mindset throughout the generations, the latter hypothesis is most likely.</description>
    </item>
</rdf:RDF>
