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        <title>Nightcall Wiki - homebrew:rules</title>
        <description>Welcome to Felwind</description>
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       <dc:date>2026-04-04T04:58:37+00:00</dc:date>
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        <title>alchemy_cake</title>
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        <description>Each cake created by the Sugar Alchemist&#039;s  Sweet Alchemy feature has 6 slices in total, after 24 hours the cake becomes stale and inedible, each cake generates one of the below effects.
d100Effect1You forget everything that&#039;s happened over the last 2 days.2You gain a mild fear of arrows.</description>
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        <title>c2_firearms</title>
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        <description>Gunpowder: As well as ammunition, this wepon requires gunpowder. A gunpowder pouch is typically made from leather and therefore water resistant but not waterproof. Beware wet powder. A player may use part of a long rest to dry out their powder to use again. A gunpowder pouch comes with the firearm but replacement pouches can be purchased for 1gp.</description>
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        <description>Firearms

From Matt Mercer Gunslinger Fighter Subclass

Reload

The weapon can be fired a number of time equal to it Reload score before you must spend 1 attack or 1 action to reload. You must have one free hand to reload the firearm.

Misfire

Whenever you make an attack roll with a firearm, and the dice roll is equal to or lower than the weapon&#039;s misfire score, the weapon misfires. The attack misses and the weapon cannot be used again until you spend an action to try and repair it. To repair y…</description>
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        <title>c5_firearms</title>
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        <description>List of Firearms and other weponry found in the City of Cinders.

Gun Care 

After every Case you complete you will have the option to conduct maintenance of your weapons. the cost of maintenance depends on the weapon type and how long it has been since last maintenance but it will fall into 4 categories</description>
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        <title>carry</title>
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        <description>Carry Weight

Limits
Item/BaseBonusBase carrySTR TotalBackpack+6Handy Haversack+15Bag of Holding+30Saddle bags+15
Items
TypeWeightEquipped0Small1Medium2QuiverFirst 20 ammo free. 1 for every 20 overCoinDenomination irrelevant, 1 for every 100 coin
Small Items: Daggers, Ammo, Potions, Scrolls, Trinkets, etc.</description>
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        <title>injuries</title>
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        <description>From page 54 of Xanathar&#039;s Lost Notes to Everything Else
 d100     Injury</description>
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