Classes Culture

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Description

Classes for Draw Steel can be found Here


Common Classes

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Source: Guide to Drakenhime
(3rd Party)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: TCOE1)
(Supplement)
Subclasses: -

Artificers are magic users who blend the powers of the arcane weave with other sources of power such as the Giant's Runic power and mechanical technology to create something referred to as Ares-Mechanicus in Felwind. Channelling arcae power through the use of tools and mechanics in a similar way how ancient civilisations did. This type of power has recently been rediscovered in Felwind but most think its a brand new way of weaving the arcane.

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Source: Player's Handbook
(Core)
Subclass: -

Barbarians are warriors of tradition, channelling an primal crucible power to enhances themselves and their skills. This primal power holds its origins in the realm of Arborea and the Titans that roam its lands though much of that history happened when words had yet to be written. Today Barbarians are acknowledged for their strength and often hired as bodyguards or mercenaries. Barbarians can receive their primal power from a variety of sources but the progenitor will always be Arborea.

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Source: Player's Handbook
(Core)
Population: Rare
Physical: Simple Weapons
Magic: Charisma Spell-Caster
Skills: Support & Utility
Traits: Non-Combat skills, Massive support, Music

Class Blurb

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Source: MCDM's Beastheart
(3rd Party, MCDM)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Matt Mercer
(Unofficial, Add-On)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: Common
Physical: Simple Weapons
Magic: Wisdom Spell-caster
Skills: Combat & Support
Traits: Exclusive Spells, Channel Divinity

More Cleric Details

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Source: Battlezoo Ancestries, Dragons
(3rd Party)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: Common
Physical: Martial Weapons
Magic: Limited to some Sub-Classes
Skills: Combat Orientated
Traits: Highly Versatile Physical Combat Class

More Fighter Details

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Source: MCDM's Illrigger
(3rd Party, MCDM)
Population: -
Physical: -
Arcane: -
Skills: -

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Source: Player's Handbook
(Core)
Population: Uncommon
Physical: Unarmed Combat
Arcane: Unique Resource, Ki
Skills: Combat & Utility

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Source: Unearthed Arcana
(Unofficial, UA)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

Artist Credit

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Source: Player's Handbook
(Core)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

Artist Credit

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Source: Player's Handbook
(Core)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: Rare
Physical: Limited Weapons
Magic: Charisma Spell-caster
Skills: Combat Orientated, Some Utility
Traits: Meta Magic, Variety of Sub-classes

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Source: MCDM's The Talent
(3rd Party, MCDM)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: -
Physical: -
Arcane: -
Skills: -

Class Blurb

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Source: Player's Handbook
(Core)
Population: Un-Common
Physical: Minimal Weapons
Magic: Intelligence Spell-Caster
Skills: Fully Modular
Traits: Strongest Spellcaster on Paper

Class Blurb


1)
Tasha's Cauldron of Everything
  • culture/class.txt
  • Last modified: 114 minutes ago
  • by Cinder