Damned Aging
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Source:
Grim Hollow: Campaign Guide, Pg 24
(3rd party/)
Level 4, Necromancy, Curse
Casting Time: 1 Hour , Range: Self , Components: V (Vocal) - S (Somatic) - M (Material) , Duration: Until Cured ,
Curse Material: Keepsake of the Target, Shard of Shadow-Steel
Special Material: a childhood possession of the target, a pint of blood, and a Shadowsteel stopwatch worth at least 1,000 gp, all of which the spell consumes
Triggering Event:
- The next time the target changes clothing, they find multiple wrinkles, grey hairs and liver spots they did not previously have.
Effect
- This spell curses a creature on the same plane of existence as you with withering and horrific aging. The target must make a Strength saving throw against the spell’s DC, which is modified by the Curse Strength Table. On a successful save, the target becomes aware that somebody attempted to curse them. On a failed save, the target becomes cursed and is unaware of this. Upon the completion of this curse’s triggering event, the target automatically advances to stage 1 of this curse
Stage 1
- The cursed creature is compelled to rest when the occasion permits it, becoming lethargic and lazy.
Stage 2
- The cursed creature becomes feeble as their muscle mass begins to deteriorate. The cursed creature has disadvantage on Strength saving throws.
Stage 3
- The cursed creature starts to age rapidly, becoming decrepit. The cursed creature’s Strength score becomes 6, unless it was already lower.
Culmination
- Upon failing the final escalation check, the cursed creature twists into a deformed figure and becomes a Body Snatcher. If the creature is a player character, they become an NPC under the GM’s control.
Curse DC
| Knowledge of the Target | Save Modifier |
|---|---|
| Second-Hand | -10 |
| First-Hand | -5 |
| Familiar | 0 |
| Target's Transgression | Save Modifier1) |
| Broke a Deal | +2 |
| Sworn Enemy | +7 |
| Egregious Betrayal | +10 |
| Desecrated Home | +8 |
| Spiteful Envy | +5 |
Stage Advancement
- Cursed creatures roll an Un-Modified D20 each day at Dawn. The DC to beat starts at 1 and increases by 1 each time the cursed creature succeeds their escalation save. The DC resets to 1 when the cursed creature fails the DC save.
Lore, some nice lore flavour and/or history
1)
Only the Highest Relevant Modifier Applies