Session 15

Start in town of Whitkin in the morning. Brief of last session:

  • Ironhide received a message from his god Ulaa who spoke to him during prayer to seek and bring down Guthber
  • Group sets out to Whitkin after learning Guthber's brother Heleste is there

If group leaves town after half an hour see a group of 4 rough looking dwarves changing gear. Investigate DC15 to notice that they're removing and hiding armbands with flaming tridents, they also have a note about killing Heleste and a group of 'Trouble makers' consisting of a Elf woman, a lizardfolk, a fox, a cat and a dog last seen in Sabresteel.

Travel to either portal: Clear roads and nights

Enter a portal Just inside the portal those who enter find themselves face with a 30-minute timer once Caelynn enters, this countdown is to start combat or when Gashadokuro joins combat, once in combat there is 10 turns before he reaches the island and is able to attack the group.

On the main island the group enters on is covered with bones of humanoid and beasts, a set of ruins is in the middle of the island with an ooze cube and a grey ooze hiding and waiting.

On the secondary island floating at the same level but 15ft away is another two doorways, 2 rounds after defeating an ooze Guthber comes out of one door and sees the party and using Undead Thralls to summon a skeleton archer to distract the party, the following turn Stem comes out of the other doorway and is surprised to see the group but only recognises Caelynn and Teo. Guthber and Stem try to make their trade as quickly as possible and retreat back to each of their doors.

The trade. Stem has the hand_of_narkul and Guthber has the folio_of_the_sea and knows the location of the tome_of_the_far_realm

Guthber’s Door: Leads to another part of the Far Realm, Gashadokuro being smart continues toward or waits at the initial islands, this new island is large and is a dead forest overgrown with oily tentacles covering the dead trees, the party finds themselves against many mutated creatures and Guthber on top of another ruin that has a stair case leading up to an alter where he is trying to attach the Hand of Narkul. He is cornered only option is to fight but Gashdokuro and other enemies may force players to retreat

Stem’s Door: Leads to the road between Sestone and Thetford particular where forest was burnt down, Caelynn, Singsong and Valerie immediately recognize the area, no signs of Stem DC 15, tracks heading North. Area is familiar but there's an odd rock spire nearby

Party's Door: Returns party to where they came from, if portal isn't closed Gashadokuro starts sending skeleton minions through to bring the party back

  • c/ron/secret/15.txt
  • Last modified: 3 hours ago
  • by Kyle